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Slim down iTunes Resources

Votes: 671

iTunes has proven a nice piece of software, from the fellas at Cupertino, CA.  To be fair, I was a PC guy not too long ago, and swear by winamp, lean and mean, however there is no winamp for OSX (that I know of, and iTunes is fine anyway).

The spark for this article came when I looked at the activity monitor and found iTunes using over 500MB of physical memory, let look at why that might have been. 

Below I have a screenshot of a fresh launch of iTunes, not bad only 37MB of physical memory, and CoverFlow not being used.

Next is our little friend CoverFlow turned on, not too bad, only 11 or so MB more, for a total of 48MB, I can live with that for some eye candy, but how did I get to over 500MB of physical memory and over 1GB of Virtual?

I did some experimenting, below is a screenshot after I scrolled through CoverFlow, it seems to more you use it, the worse it gets, it just eats up memory.  I'm the type that leaves iTunes open for days, or weeks, so maybe that part of the problem.If you look here, it seems with only a few minutes of messing with the CoverFlow animations I was able to reproduce the memory usage. 

So now lets try going back to normal view, ah much better, still not our 37MB but that's fine.

Conclusion 

if you're concerned with performance, dump CoverFlow, plain and simple.  But I' primarily use this view anyway, so I was wrong to use CoverFlow anyway.

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